Journeyman Weekly Blog - Week 1 - Pre-production
Hello there!
Allow me to introduce myself: My name is Jake, and I am the Junior Lead Artist for Team 12. I will be supporting Shoo, our Lead Artist in directing the rest of the art team in creating asset for the vertical slice we have to produce.
To get started, we funnelled into the group's Discord server after our teams and roles were revealed. I started out by helping to organise the server with dedicated channels and roles for the team members. Each subsection of the team would get its own group of channels to work in, these being Leads, Game Art, Game Design and Game Programming, alongside a general section for everyone to converse in for group meetings etc.. Below is an example of how these channels were formatted.
Moving on from this, we quickly gathered to work out what we were going to do for the project. We were given three different games to base our Verticle Slice on, these options being: House of the Dead, Castlevania and Metal Slug. As a team we voted on Castlevania being our inspiration, and eventually landed on a thematic blend of Gothic Sci-Fi with a gameplay style of a 2.5D platformer/metroidvania game.
Thats all for this blog entry, see you in next week for the next blog entry!
-Jake
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